ANIMATION + VFX AT BLACKBOX
CREATE WHAT
DOESN'T EXIST
3D . VFX . FX . REALTIME
STUDIO PRODUCTION TRAINING
Build cinematic projects. Explore the production pipeline. Discover your specialization.
THE BLACKBOX APPROACH
DON'T JUST
LEARN SOFTWARE.
CREATE THE SHOT.
Software is part of the process โ not the destination.
At BLACKBOX, students learn by creating complete cinematic projects that connect visual foundations, camera, 3D, VFX, FX and final production.
LEARN > CREATE > REVIEW > IMPROVE > COMPLETE
MULTIPLE COMPLETE PROJECTS AT EVERY LEVEL.
THE COMPLETE JOURNEY
FROM YOUR FIRST FRAME TO YOUR FINAL FILM
A progressive journey from visual foundations and first cinematic projects to exploration, specialization and production.
01 SEE
ART. COMPOSITION
OBJERVATION
02 SHOOT
PHOTOGRAPHY
CINEMATOGRAPHY
03 CREATE
3D. ANIMATION
CINEMATIC PROJECTS
04 EXPLORE
VFX. FX. REL-TIME
PRODUCTION TOOLS
05 SPECIALIZE
3D. VFX. FX
REAL-TIME
06 PRODUCE
PORTFOLIO. FILM
SHOWREEL
BEFORE THE SOFTWARE
LEARN TO SEE.
LEARN TO FRAME.
THEN CREATE.
Great digital work begins with visual understanding. Sketching, 2D animation, photography and cinematography help students develop observation, composition, movement, lighting, camera and visual storytelling.
01 SKETCHING
OBSERVATION. FORM
COMPOSITION
02 2D ANIMATION
TIMING. MOVEMENT
EXPRESSION
03 PHOTOGRAPHY
LIGHT. COMPOSITION
THE FRAME
04 CINEMATOGRAPHY
CAMERA. LIGHTING
VISUAL STORYTELLING
REAL CAMERA . VIRTUAL CAMERA . FINAL FRAME
LEVEL 01 . FOUNDATION
4 MONTHS
YOUR FIRST
CINEMATIC PROJECT
STARTS HERE
Build the foundations of 3D production while developing the visual skills needed to create stronger cinematic work. Maya forms the core, supported by Photoshop, After Effects and Premiere Pro, while sketching develops observation, form and composition. Photography and cinematography build an understanding of light, camera and visual storytelling.
CORE PRODUCTION TOOLS
MAYA . PHOTOSHOP . AFTER EFFECTS . PREMIERE PRO
VISUAL FOUNDATION
SKETCHING
CINEMATIC FOUNDATION
PHOTOGRAPHY . CINEMATOGRAPHY
IDEA . BUILD . LIGHT . COMPOSITE . FINISH
FROM AN IDEA
TO A FINISHED FRAME.
LEVEL OUTCOME
2-3 COMPLETE
CINEMATIC PROJECTS.
LEVEL 02 . BUILD + EXPLORE
BUILD THE PIPELINE.
FIND YOUR DIRECTION
8 MONTHS
CORE 3D PIPELINE
Go deeper into 3D production โ from modeling, sculpting and texturing to lighting, rendering and multipass compositing. At the same time, explore key VFX, FX and realtime workflows before deciding where you want to specialize.
MAYA . ZBRUSH . SUBSTANCE 3D .
COMPOSITING
NUKE
PIPELINE EXPLORATION
HOUDINI . BLENDER . UNREAL ENGINE
PRESENTATION
AFTER EFFECTS . PREMIERE PRO
THE DECISION LEVEL
EXPLORE FIRST.
SPECIALIZE NEXT.
Before choosing a specialization, students experience different production workflows to understand where their strengths, interests and creative direction lie.
01 3D
MODELING. SHADING
LIGHTING
02 VFX
COMPOSITING. ROTO
3D TRACKING. PAINT
03 FX
PROCEDURAL WORKFLOW
SIMULATION
04 GAME/REAL-TIME
UNREAL. GAME DESIGN
VIRTUAL WORLD
LEVEL OUTCOME
2-3 COMPLETE
INTERMEDIATE CINEMATIC PROJECTS.
LEVEL 03 . VFX SPECIALIZATION
6 MONTHS
MAKE THE
IMPOSSIBLE
BELIEVABLE
Specialize in visual effects production โ from roto, paint and tracking to CG integration and final compositing. Learn to combine live-action and digital elements into convincing cinematic shots.
FROM PLATE TO FINAL
01 - ROTO
ISOLATION . MATTES
02 - PAINT
CLEANUP . RECONSTRUCTION
03 - TRACK
CAMERA . MOVEMENT
04 - COMPOSITING
LIVE-CG INTEGRATION . LOOK
05 - FINISH
POLISH . PRESENTATION
LEVEL OUTCOME
2-3 COMPLETE
VFX PROJECTS
CORE PRODUCTION TOOLS
NUKE . SILHOUETTE . MOCHA . 3D TRACKING . PHOTOSHOP . BLENDER
PRESENTATION
AFTER EFFECTS . PREMIERE PRO
MASTER THE
FORCES
LEVEL 04 . FX SPECIALIZATION
6 MONTHS
Go deeper into procedural FX and simulation, creating production-focused cinematic shots through particles, destruction, pyro, fluids and dynamic systems.
CORE FX TOOLS
HOUDINI . NUKE . UNREAL
PRESENTATION
AFTER EFFECTS . PREMIERE PRO
BUILD THE EFFECT
01 - PROCEDURALISM
SYSTEM . CONTROL
02 - PARTICLES
MOTION . FORCES
03 - PYRO
FIRE . SMOKE . VOLUME
04 - FLUIDS
LIQUID . INTERACTION
05 - RIGID BODIES
DESTRUCTION . FRACTURE
LEVEL OUTCOME
2-3 COMPLETE
FX PROJECTS
LEVEL 05 . GAME DESIGN SECIALIZATION
6 MONTHS
BUILD THE
WORLDS
Create immersive real-time worlds through environments, gameplay and interactive systems โ combining design, technology and storytelling.
CORE GAME TOOLS
UNREAL ENGINE . MAYA
PRESENTATION
AFTER EFFECTS . PREMIERE PRO
CREATE THE EXPERIENCE
01 - ENVIRONMENTS
ENVIRONMENT . LIGHT ATMOSPHERE
02 - REAL-TIME
ENGINE . RENDER . INTERACTION
03 - GAMEPLAY
LOGIC . SYSTEMS
EXPERIENCE
04 - WORLD BUILDING
LAYOUT . ASSETS . IMMERSION
LEVEL OUTCOME
REAL-TIME
GAME PROJECT
LEVEL 06 . PORTFOLIO STUDIO
3 MONTHS
ENTER
PRODUCTION
Work like a studio, not a classroom. Your project develops through regular dailies, faculty reviews, creative direction and production feedback โ from first idea to final portfolio piece.
NO LECTURES
FACULTY SUPERVISION
WORK LIKE A PRODUCTION STUDIO
01 - DAILIES
REGULAR PROJECT REVIEWS
02 - FACULTY DIRECTION
CREATIVE + TECHNICAL GUIDANCE
03 - PRODUCTION FEEDBACK
IDENTIFY . IMPROVE . REFINE
04 - FINAL REVIEW
POLISH . RESENT . SHOWREEL
NO SOFTWARE SYLLABUS.
NO ROUTINE LECTURES.
JUST YOUR WORK - PUSHED FURTHER
CREATE > REVIEW > REFINE > REPEATE
UNTIL THE WORK IS READY.
THE BLACKBOX COMMITMENT
STUDIO PORTFOLIO INCLUDED
WITH EVERY SPCIALIZATION AFTER LEVEL 2
WHY BLACKBOX
BUILT DIFFERENT.
TAUGHT DIFFERENT.
A production-led learning environment built around practice, feedback and portfolio development.
THE BLACKBOX APPROACH
LEARN.
MAKE.
GET BETTER.
01 - LEARN BY MAKING.
NOT ENDLESS SOFTWARE LESSONS.
BUILD FROM THE BEGINNING.
02 - SMALL BATCH MORE ATTENTION.
MORE FEEDBACK. MORE INTERACTION.
MORE ACCOUNTABILITY.
03 - STUDIO NOT CLASSROOM.
DAILIES ยท REVIEWS ยท DEADLINES
COLLABORATION ยท PRODUCTION CULTURE
YOUR JOURNEY
WHERE DO
YOU BEGIN?
You don't need to know everything before you start. Choose where you are today. We'll help you find the right level.
01 - I AM A BEGINNER
START WITH THE FOUNDATION
02 - I HAVE SOME EXPERIENCE
FIND THE RIGHT ENTRY LEVEL
03 - I WANT TO SPECIALIZE
VFX . FX . GAME DESIGN
YOUR NEXT FRAME
YOU KNOW
WHERE YOU
WANT TO GO.
NOW LET'S FIND
THE RIGHT PLACE TO START.
ยฉ 2026 BLACKBOX VFX SCHOOL. All rights reserved.
TALK TO US
8800418877
8800606360
6th Floor, Nakshatra Tower, Plot No. 5A, Techzone 4, Greater Noida West (above Bank of India)
"Jai Shree Ram"
VISIT US


CREATE. LEARN. LEVEL UP
